Rest in Peace CJ.
You will be missed. Blitzowner, on 30 April - At least we now know that you don't know squat about software development. No, it is not. This problem will solve itself with time. But you will gradually collect enough Spare Parts to unlock new slots for purchased tanks in time.
GableHawk, on 30 April - There are two issues with MM. The matchmaking is required to match a team of roughly equivalent Battle Tier and Vehicle tier.
Do not show this dialog again. Each vehicle, depending on its performance, falls in a certain range of Battle Tiers to fight in. Not sure about ASIA overall but it's a good sign. Been tracking my matchmaking for some time now. Cause this comment section isn't doing it's job. Get an ad-free experience with special benefits, and directly support Reddit. Been playing this game since beta days and yes, the complaints are often the same.
There are two thing that can happen depending on how Wargaming goes about changing MM. The first is removing the system completely. This results in blistering fast queue times but will result in incredibly unbalanced battles think 7 TD vs.
The other extreme of the spectrum is making MM WR based. This causes incredibly slow MM times upwards of 5min.
So, in the end, right now the MM is as optimized as it can be without breaking the balanced between queue times and vehicle balance. WG very much wants to control the WR - to make it harder for the players. As a player it would be nice, but again, that is not the money making route. This is not a complaint in the least.
https://urpasgingrighvor.ga RommelTanker, on 30 April - You need to either explain what I have bolded above - or stop with the nonsense of how you think that MM works. WG has repeatedly told us that the MM for Blitz does not use any player stats or metrics at all whatsoever. So it cannot be "based on what is called Battle Tier".
BorisBaddenov, on 30 April - There's also vehicle weight, which is a big mess of numbers and percentages, but basically it acts as the balancing factor. Each team has to have a "weight" that is roughly the same. So those teams at Tier X with 2 Deathstars, rest assured the mm said that that was balanced and fair. That's not Blitz my friend.
Each vehicle, depending on its performance, type, and tier, is assigned a certain subset of these battle tiers that it is supposed to fight in. However, players often confuse battle tiers and their vehicle's tier. The matchmaker does not try to match vehicles by vehicle tier.
Basically, Battle Tier does exist in Blitz The way it works in Blitz is that Battle Tier is assigned to each vehicle, and that basically gives it the Min and Max tiers that it can see in battle All the vehicle weights were set to the same number, so that didn't effect anything. Basically Battle Tier in Blitz was just a way for the computer to pre-sort out which tank could get pulled for which battle.
It just doesn't really do anything past a pre-sort of tanks and where they can slot in for Match Maker. And I mean, maybe they had to keep it simply for the Valentine and the B But, yes, technically it was in Blitz It was the way the developers would tell us which tanks would get pref Match Making. You'd have to ask Ribble if it still exists in the game or not.
He may know the answer. The following charts are accurate as of Update 4. Select the chart to expand.
When in a Platoon, the lowest tier the Platoon is eligible for is based on the lowest common Battle Tier of all the Platoon members. The upper Battle Tier is determined by the Platoon leader. Platooning in vehicles with different Battle Tier ranges can lead to unwanted results.
For example, if a tier IV light tank with scout matchmaking up to BT 7 Platooned with a tier IV medium tank with standard Battle Tiers up to BT 6 , the scout matchmaking will pull the medium tank up into a higher Battle Tier, meaning it will likely be outclassed in battle. Platoons of players are weighted similar to a solo player, whereas large Platoons of players receive special weighting: This means that vehicles in Platoons may be weighted more heavily than if the vehicles were solo. Battles involving multiple Platoons tend to create Balance Weight issues.
To address this, when there's a surplus of Platoons in the queue, the matchmaker will select the Platoons first and fill the missing gaps with solo players. Lastly, if every member of a Platoon has a streak of bad luck in their Battle Tiers, the Platoon's next match will get a "friendlier" battle level. Whether or not a particular battle was good or bad relative to the Battle Tier range of the Platoon is recorded for each Platoon member.
That way, everything works as expected when players jump in and out of Platoons. We know the feeling of being at the top of the list and you feel like you can make a difference, and to be at the bottom and feel too dependent on your team. Here's what you don't know: This helps prevent players from having streaks of games where they are placed at the bottom of their team list.
This light tank often ends up at the bottom of the team list. There is no restriction on the number of battles played in the lower half of their Battle Tier range. As mentioned earlier, i f the matchmaker struggles to meet the requirements for a match, the above rules will be more relaxed the longer a player is waiting. Home The Matchmaker Explained.
Vehicle loadout packages, equipment, consumables Nationalities Crews Player skill levels.
What are Battle Tiers?